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Alice 2.2 - Help the Snowman get Home

cautious357
cautious357 


3. Help the Snowman get Home Create a game where the goal is to move the snowman through a forest to get him home to his igloo. The hazard in this game is that if the snowman gets too close to a tree, he moves back 10 meters. Add the snowman (People), a snowboard (skateboard from Skatepark - change the isShowing for the wheels to false), an igloo (Buildings), and eight pineTrees (Nature). Set the vehicle for the snowman to be the skateboard. Create an event so that the skateboard can be controlled by game player, by typing the arrow keys. Create a method for the skateboard named checkForCollisionWithTrees. If the skateboard’s distance to the pine tree is less than 3.75 meters, then move the skateboard back 10 meters. In this method, you will need to check each tree in the scene. When you have the If/Else working for one tree, then copy it for each of the other trees. To have Alice constantly check for collisions with the trees, create a When the World Starts event. Then change it to While the World is Running (a right click on the event pops up a menu so it can be changed). In the during section of the While the World is Running event, call the checkForCollisionWithTrees. In order to check whether the player has won the game, create a method named checkIfHome for the skateboard. If the skateboard gets close to the igloo, display a 3D text object that proclaims “I’m Home!” To make the 3D text flash, add a loop that repeatedly sets the 3D text isShowing property to false and then true. Attachments
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Alice Help the Snowman Get Home Solution

Seeker
Seeker 



Alice 2.2 file is attached along with preview Attachments
Snowman.zip (1250 K) Download

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Snowman in Alice

SW_wizard
SW_wizard 



Completed the program as per specifications Attachments
Snowman_Alice.zip (1141 K) Download

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Help The Snowman Get Home

Matchmom
Matchmom 



This program follows the requirements as listed above. The attached image is the actual program you will receive. It was developed using Alice 2.4.2.

Purchases made from my submissions, through Cramshark, are final and there are no refunds. Thank you.
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Help snowman get home

simiade
simiade 



Program was developed using 2.4.2 which will work with 2.2.
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