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Alice 2.2 Chapter 9

royboy
royboy 


Exercise 3 Spring Flowers page 280-281 Build the world using a box (Shapes) and flowers (Nature). Five flowers (your choice) are hidden inside the box. Create a list where each flower is one item of the list. Make each flower "grow" upwards (out of the flowerbox) one at a time using For all in order. When you have that working well, create a second version where all flowers grow out of the flowerbox at the same time, using For all together. Exercise 6 Modify the WhackAMole Game page 282 One possible modification to the WackAMole game is the play it until the user has whacked all the moles. To make this adjustment, change the color of a mole in the list to red whenever it is whacked. Allow the mole to be raised only if it is not already red. The game ends when all moles have been whacked. The WhackAMole game is in the Attachments, it just needs to be modify. Attachments Tags Clarifications

Answers

Exercise 3 Chapter 9

Cramshark01
Cramshark01 



Attached are the a & b programs for Chapter 9 #3. This is a two part program. Programs were developed using 2.4.2

This is a 2 part program. Images below are the program received.

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Attachments Screenshots
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Screenshot
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Cramshark01
Cramshark01 



please delete Attachments
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Whack a mole ALICE Chapter 9 Ex6

SW_wizard
SW_wizard 



Whack a mole game created in Alice 2.4

screenshot attached

Click on moles to whack them
clicked mole turns red in color and does not pop again
user score is also recorded
when all moles are whacked, "Congrats" message is displayed

Send me a message if any concerns with the code.
Attachments Screenshots
Screenshot
Purchase Answer