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Beginner Alice Programming Assignment

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Alice 2.2 assignment Chapter 3 Hop p.84 Create a world with a crate (objects) and a kangaroo(animals). Write a program to make the kangaroo hop to the top of the box, turning the kangaroo's legs backwards and forward to make it look like a hop. Use the height function to guide the forward and upward movements. ___________________________________________________ I have attached the completed product. I am not sure as to how to approach this. I am an older adult learner attempting to figure this out. Attachments Tags Clarifications

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Chapter 3 #3

Cramshark01
Cramshark01 



Attached is a program for Chapter 3 #3. Notes are included within the program to help. Program was developed using 2.4.2 which will work with 2.2.

Image below is the program received.

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