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Alice - Drinking Parrot

Skolsux7
Skolsux7 


A small toy popular with children is a drinking parrot. The parrot is positioned in front of a container of water and its body given a push. Because of the counterbalance of weights on either end of its body, the parrot repeatedly lowers its head into the water. Create a simulation of the drinking parrot (Objects). Use an infinite Loop statement to make the parrot drink. Hint: We used the blender object (Kitchen gallery), pushed the base into the ground, deleted the lid, and changed the color of the blender to blue to simulate a bucket of water. Hint: Repeated turn and roll motions will eventually make the bucking bronco assume very unrealistic positions. To avoid this result, carefully position a reference object at the peak of the cone on which the bronco is suspended. Make it invisible and then modify the motion statements to use asSeenBy the reference object. *Please include preview* Attachments
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Drinking Parrot - Alice

SW_wizard
SW_wizard 



Complete program in Alice Attachments
DrinkingParrot.zip (244 K) Download

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Ch 7 Project 1 Drinking Parrot

Matchmom
Matchmom 



The attached program includes notes within the program explaining the steps taken. The picture below is the actual program you will receive. Program was developed using Version 2.4.2

Purchases made from my submissions, through Cramshark, are final and there are no refunds. Thank you.
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