A small toy popular with children is a drinking parrot. The parrot is positioned in front
of a container of water and its body given a push. Because of the counterbalance of
weights on either end of its body, the parrot repeatedly lowers its head into the water.
Create a simulation of the drinking parrot (Objects). Use an infinite Loop statement to
make the parrot drink.
Hint: We used the blender object (Kitchen gallery), pushed the base into the ground,
deleted the lid, and changed the color of the blender to blue to simulate a bucket of water.
Hint: Repeated turn and roll motions will eventually make the bucking bronco assume
very unrealistic positions. To avoid this result, carefully position a reference object at
the peak of the cone on which the bronco is suspended. Make it invisible and then modify
the motion statements to use asSeenBy the reference object.
*Please include preview*Attachments
The attached program includes notes within the program explaining the steps taken. The picture below is the actual program you will receive. Program was developed using Version 2.4.2Purchases made from my submissions, through Cramshark, are final and there are no refunds. Thank you.